Q16 of 28 Page 55

Look at the graphs (a) to (d) (Fig. 3.20) carefully and state, with reasons, which of these cannot possibly represent one-dimensional motion of a particle.

(a) A particle cannot have two positions at the same instant of time in on-dimensional motion. So, it is not one-dimensional motion.


(b) A particle in one dimensional motion never have two velocities at same instant of time. So, it is not one-dimensional motion.


(c) Speed is a scalar quantity so, it cannot be negative. It is not a one-dimensional motion.


(d) Total path length cannot be decrease. So, it is not representing any motion.


More from this chapter

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14

A man walks on a straight road from his home to a market 2.5 km away with a speed of 5 km/h. Finding the market closed, he instantly turns and walks back home with a speed of 7.5 km/h. What is the

(a) Magnitude of average velocity, and


(b) average speed of the man over the interval of time (i) 0 to 30 min, (ii) 0 to 50 min, (iii) 0 to 40 min ?


[Note: You will appreciate from this exercise why it is better to define average speed as total path length divided by time, and not as magnitude of average velocity. You would not like to tell the tired man on his return home that his average speed was zero!]

15

In Exercises 3.13 and 3.14, we have carefully distinguished between average speed and magnitude of average velocity. No such distinction is necessary when we consider instantaneous speed and magnitude of velocity. The instantaneous speed is always equal to the magnitude of instantaneous velocity. Why?

17

Figure 3.21 shows the x-t plot of one-dimensional motion of a particle. Is it correct to say from the graph that the particle moves in a straight line for t < 0 and on a parabolic path for t >0? If not, suggest a suitable physical context for this graph.

18

A police van moving on a highway with a speed of 30 km/h fires a bullet at a thief’s car speeding away in the same direction with a speed of 192 km/h. If the muzzle speed of the bullet is 150 m/s, with what speed does the bullet hit the thief’s car? (Note: Obtain that speed which is relevant for damaging the thief’s car).